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Reglamento Disc Golf


ARTICLE VIII - DISC GOLF

Comment: The growing popularity of the game of disc golf begins with the essential fact that throwing a flying disc with power and accuracy is a marvelous sensation. The constant challenge, the social nature of the game, the good physical and mental conditioning, and the fact that it is inexpensive to play are also attractions. Disc golf is a recreational sport for everybody, regardless of age, gender, or ability. The object of the game is to traverse a course from beginning to end in the fewest number of throws of the disc. Each consecutive throw is made from where the disc came to rest after the last throw. Score is determined by counting the number of throws made on each hole plus penalty throws and then summing all holes. The winner is the player who completes the course with the lowest score. The course consists of a series of holes laid out so that when the player completes one hole he or she proceeds to the beginning of the next until all the holes have been played. The player is provided with a teeing area from which to begin each hole and a target to complete the hole. Disc golf courses are normally laid out among wooded areas with diverse terrain to provide natural obstacles to the flight of the disc. These natural obstacles are very much a part of the game and must not be altered by the players in any way to decrease the difficulty of a hole. Disc golf courses are normally 18 holes in length, but there are also 9-hole, 24-hole and 27-hole courses in existence. Disc golf courses can be found in each of the 50 United States and in Canada, Japan, Australia, New Zealand, Denmark, Sweden, Norway, Netherlands, Switzerland, Germany, Finland, Hungary, United Kingdom, Peru, and Africa. Disc golf is a game that expects high standards of etiquette and courtesy. Among the basic considerations of etiquette are such things as concern for spectators and other players and respect for plant life on the course. These rules have been designed to promote fair play for all disc golfers. In using these rules, players should apply the rule that most directly addresses the situation in question. If in doubt, players should consult an official.

Outline of Contents

801 Conduct of Players
801.01 Courtesy
801.02 Order of Play
801.03 Excessive Time
801.04 Playing the Stipulated Course
802 Equipment
802.01 Discs Used in Play
802.02 Mini Marker Discs
802.03 Targets
802.04 Artificial Devices
803 Rules of Play
803.00 General
A. Description of the Game
B. Practice Throws
C. Appeals
D. Warnings
E. Rule of Fairness
803.01 Teeing Off
803.02 Marking the Lie
803.03 Stance
803.04 Obstacles and Relief
803.05 Unsafe Lie
803.06 Interference
803.07 Lie Above the Playing Surface
803.08 Out-of-Bounds
803.09 Playing From Another Player¹s Lie
803.10 Lost Disc
803.11 Mandatories
803.12 Hole Out
804 Tournament Procedures
804.01 Special Conditions
804.02 Beginning Play
804.03 Scoring
804.04 Rain or Hazardous Conditions
804.05 Disqualification and Suspension
804.06 Grouping and Sectioning
804.07 Ties
804.08 Classification of Players
804.09 Officials
805 Measurement Cross-Reference and Equipment Technical Standards
806 Glossary

801 Conduct of Players
801.01 Courtesy:
A. Players should not throw until they are certain that the thrown disc will not
distract another player or potentially injure anyone present. Players should watch
the other members of their group throw in order to aid in locating errant throws
and to ensure compliance with the rules.
B. Players should take care not to produce any distracting noises or any
potential visual distractions for other players who are throwing. Examples of
discourteous actions are: shouting, freestyling, slapping course equipment,
throwing out of turn, throwing or kicking golf bags, and advancing on the fairway
beyond the away player. Shouting at an appropriate time to warn someone in
danger of being struck by a disc is not a violation of courtesy.
C. Refusal to perform an action expected by the rules, such as assisting in the
search for a lost disc, moving discs or equipment, or keeping score properly,
etc., is a courtesy violation.
D. Littering is a courtesy violation.
E. Courtesy dictates that players who smoke should not allow their smoke to
disturb other players. Smokers should extinguish their cigarettes and carry their
cigarette butts to a trash can. Disposing of cigarette butts by dropping them on
the ground is littering.
F. A player violating a courtesy rule may be warned by any affected player, even
if from another group, or by an official, with all players of the group advised of
the warning. The player shall be assessed one penalty throw for each subsequent
courtesy violation of any type in the same round. Repeated violations of courtesy
rules may result in disqualification in accordance with section 804.05.
801.02 Order of Play:
A. Teeing order on the first teeing area is determined by the order in which the
scorecards were filled out or by the order the players were listed or arranged on
the scoreboard.
B. Teeing order on all subsequent tees is determined by the scores on the
previous hole, with the lowest score throwing first, and so on. If the previous
hole was a tie, the scores are to be counted back until the order is resolved.
C. After all the players in the group have teed off, the player farthest from the
hole, (the away player), throws first.
D. During tournament play, no group may play through the group ahead unless
the group ahead is required to stand aside in accordance with the rules or as
directed by an official.
E. Throwing out of turn shall be considered a courtesy violation. See 801.01 F.
801.03 Excessive Time:
A. A maximum of 30 seconds is allowed to each player to make a throw after:
(1) the previous player has thrown; and,
(2) the player has taken a reasonable time to arrive at the disc and mark
the lie; and,
(3) the playing area is clear and free of distractions.
B. A player shall receive a warning for the first excessive time violation if
observed by two or more players of the group or an official. The player shall be
assessed one penalty throw for each subsequent excessive time violation in the
same round if observed by two or more players of the group or an official.
801.04 Playing the Stipulated Course:
A. It is the responsibility of the player to play the course correctly. Before play
begins, players should ask about any special conditions that may exist on the
course, including extra holes, alternate teeing areas, alternate hole placements,
out-of-bounds areas, and mandatories.
B. Specific Types of Misplay and Penalty Procedures for Each:
(1) Wrong Tee: Teeing off from the wrong teeing area among several
teeing areas for a given hole. If the misplay is discovered after the player´s
throw from the incorrect teeing area, but before a subsequent throw, the
player shall re-tee from the correct teeing area and treat the initial throw
as a practice throw (one throw added to the player´s score). If the
misplay is discovered after a subsequent throw, the player shall proceed
to complete the hole and receive a two-throw penalty for the misplay.
(2) Misplayed Mandatory: Failing to attempt to navigate a mandatory
route. If the misplay is discovered after a player´s throw has passed
beyond the mandatory on the wrong side, but before a subsequent throw
has been made, the player shall unwind as required by 803.11 B and C
without penalty, counting all throws made. If the misplay is discovered
after a player´s throw has passed beyond the mandatory, on the wrong
side, and a subsequent throw has been made, the player shall finish the
hole without unwinding.and receive a two-throw penalty for the misplay.
(3) Wrong Target: Throwing at the wrong target. If the misplay is
discovered before the player has holed out at the incorrect target, the
player shall proceed to hole out at the correct target, counting all throws
actually made, without penalty. If a player has thrown for the correct
target but has inadvertently holed out on an incorrect target, no course
misplay has occurred. The player shall mark his or her lie within one meter
of the incorrect target, without penalty, and proceed to hole out at the
correct target, counting all throws made.
(4) Out-Of-Bounds Play: Playing an out-of-bounds disc as if it were
in-bounds. If the misplay is discovered after the throw from
out-of-bounds, but before a subsequent throw has been made, the player
shall throw from the correct lie and treat the throw from out-of-bounds as
a practice throw (one throw added to the player´s score). If the misplay is
discovered after a subsequent throw, the player shall proceed to complete
the hole and receive a two-throw penalty for the misplay.
(5) Non-Sequential Play: Skipping a hole or playing the holes in the
wrong order. If the misplay is discovered after an initial throw has been
made but before a subsequent throw has been made, the player shall
re-tee from the correct teeing area and count the initial throw as a practice
throw (one throw added to the player´s score). If the misplay is
discovered after a subsequent throw has been made, the hole being
played shall be completed. Immediately thereafter, the player shall
proceed to play the course in its proper order from the point where the
misplay began. Regardless of the number of holes skipped ,or played in
the wrong order, a total of two penalty throws shall be added to the
player´s score for the misplay infraction. The score earned from any
completed hole(s) shall stand. Any completed hole(s) shall not be
replayed.
C. In instances where the misplay rules affect players within a group differently,
the group shall remain together while a hole is being completed by some of the
group to verify scoring and rules compliance.
D. In instances where a misplay is discovered after the pertinent hole or holes
have been completed (holed out), the misplay shall not be replayed and the
player shall receive a two-throw penalty for the misplay.
E. In instances where a misplay is discovered after the player has turned in his or
her scorecard, the misplay shall not be replayed and the player shall receive a
two-throw penalty for the misplay.
F. A player who deliberately misplays the course to gain competitive advantage
has violated 804.05 A (3) and shall be penalized in conformity with this section.
802 Equipment
802.01 Discs Used in Play:
A. Discs used in play must meet all of the conditions set forth in the W.F.D.F.
general disc specifications (section 107) and the appropriate category of
competion (section 804.08).
B. A disc which is cracked, i.e., the disc has a perforated or broken flight plate,
is illegal. See sections 802.01 D, E and F. A disc which is cracked during a
round may be carried by the player, but not used, for the balance of the
tournament.
C. Players may not make post-production modification of discs which alter their
original flight characteristics. This rule does not forbid inevitable wear and tear
from usage during play or the moderate sanding of discs to smooth molding
imperfections or scrape marks. Discs excessively sanded or painted with a
material of detectable thickness are illegal. See sections 802.01 D, E and F.
D. Discs must be specifically approved by the director if questioned by another
player or an official, but in no case shall the disc be approved if it violates any of
the above specifications. Any specifically non-approved disc (per the director)
shall be considered illegal, and the player shall be penalized in accordance with
802.01 E.
E. A player who carries an illegal disc during play shall receive two penalty
throws, without a warning, if observed by two or more players of the group or
an official. A player who repeatedly throws an illegal disc during the round may
be subject to disqualification in accordance with 804.05 A (3).
F. All discs used in play, except mini marker discs, must be uniquely marked in
ink or pigment-based marking which has no detectable thickness. A player shall
receive a warning for the first instance of throwing an unmarked disc if observed
by two or more players of the group or an official. Each subsequent throw by
the player with an unmarked disc shall incur one penalty throw if observed by
two or more players of the group or an official.
802.02 Mini Marker Discs:
A. Mini marker discs shall be used to mark a players´s lie as required by these
rules. Mini marker discs must have a diameter of between 7 and 15 centimeters
and a height not exceeding 2.54 centimeters.
802.03 Targets:
A. Targets used to complete the hole may not violate any of the conditions set
forth in the official PDGA Technical Standard Document. See sections 803.12 B
and C for criteria to hole out for targets.
802.04 Artificial Devices:
A. During a round, a player shall not use any artificial device that may assist in
making a throw, except those devices that reduce or control abrasion to the skin
such as gloves, tape, bandages, gauze, etc. Items used to prevent slipping on the
teeing surface are also allowed. A player is specifically prohibited from using any
artificial device that changes the position of the disc in the player´s hand or
artificially lengthens any of the player´s throwing levers (fingers, wrist, arm,
shoulder, etc.).
B. A player shall receive two penalty throws, without a warning, if, during any
portion of a round, he or she is observed by two players or an official using or
carrying an artificial device that is determined by the director to violate section
802.04 A. A player who uses an artificial device after it has been determined by
the director to be in violation of 802.04 A has also violated 804.05 A (3) and
shall be penalized accordingly.
803 Rules of Play
803.00 General:
A. The game of disc golf consists of throwing a flying disc from the teeing area to
a target by a throw or successive throws. The competitor who plays the
stipulated round or rounds in the fewest throws plus penalty throws is the
winner.
B. A player who throws a practice throw or an extra throw with any disc any
time after the start of his or her round and prior to his or her finishing the last hole
of the round (except for throws that must be re-thrown in accordance with the
rules, provisional throws made pursuant to 803.00 C (3) or throws during a
suspension or postponement of play) shall receive one penalty throw. The
practice throw or extra throw must be observed by any two players or an
official.
C. Appeals:
(1) When a group cannot reach a majority decision regarding a ruling, the
benefit of the doubt shall be given to the thrower. However, any player
may seek the ruling of an official, and the official´s ruling shall supersede
the group´s ruling. Any player desiring an appeal of the group´s decision
shall promptly and clearly express that desire to the group.
(2) If an official is readily available, the group shall stand aside to seek the
official´s ruling, allowing other groups to play through.
(3) If an official is not readily available, the group shall proceed in one of
two ways. The group may reach a majority decision with the benefit of the
doubt going to the thrower, and continue play. Alternatively, if the thrower
does not wish to continue play under the group´s majority decision, the
thrower has the option of taking provisional throws. When taking
provisional throws, the thrower shall complete the hole being played
under the alternative rulings advocated within the group. The eventual final
ruling, made by an official or the director or the director´s designee, shall
count only those throws made under the proper rules interpretation. The
unused throws shall not be added to the thrower´s score nor treated as
practice throws. If an official is not readily available to decide an appeal
immediately following the round (or during the round where practical), the
group shall locate an official for a ruling.
(4) A player may seek an appeal of an official´s ruling to the director or
director´s designee. If the director or director´s designee is readily
available, the appeal shall be heard directly. The group shall stand aside
awaiting the ruling on appeal. If the director or director´s designee is not
readily available, the group shall continue playing under the official´s ruling.
The appeal shall be made as soon as practical. The decision of the
director or the director´s designee shall be final.
(5) Where a group´s or official´s decision is overturned on appeal, the
official (or director or director´s designee) may, in the interest of fairness,
allow the thrower´s score to remain the same or adjust the thrower´s score
to reflect the correct interpretation of the rules. Only in a case where a
replay is the most fair solution should a hole or holes be replayed.
D. A player shall not receive a warning for a rules violation unless the rule
specifically provides for a warning. Warnings do not carry over from one round
to the next round or to a playoff.
E. If any point in dispute is not covered by the rules, the decision shall be made
in accordance with fairness. Often a logical extension of the closest existing rule
or the principles embodied in these rules will provide guidance for determining
fairness.
803.01 Teeing Off:
A. Play shall begin on each hole with the player throwing from within the teeing
area. When the disc is released, at least one of the player´s supporting points
must be in contact with the surface of the teeing area, and all the player´s
supporting points must be within the teeing area. If a tee pad is provided, all
supporting points must be on the pad at the time of release, unless the director
has specified a modified teeing area for safety reasons. If no tee pad is provided,
all supporting points at the time of release must be within an area encompassed
by the front line of the teeing area and two lines perpendicular to and extending
back three meters from each end of the front line. Running up from behind the
teeing area before the disc is released is permitted. Following through in front of
the teeing area is permitted provided there is no supporting point contact outside
the teeing area when the disc is released.
B. Any supporting point contact outside the teeing area at the time of release
constitutes a stance violation and shall be handled in accordance with sections
803.03 F, G and H.
803.02 Marking the Lie:
A. After the tee off, the thrown disc must be left where it came to rest until a mini
marker disc is placed on the playing surface between the hole and the disc,
directly in line with the hole, touching the thrown disc. The mini marker disc may
not be moved until the throw is released. A mini marker disc inadvertently
moved prior to the throw shall be returned to its correct location.
B. If the thrown disc comes to rest in-bounds but within one meter of an
out-of-bounds line, the lie is marked by placing a mini marker disc up to one
meter away from, and perpendicular to, the nearest out-of-bounds line. This
holds true even if the direction takes the lie closer to the hole. See the following
sections for other consideration in marking a thrown disc:
(1) Relocated for relief - 803.04 C (2)
(2) Interference - 803.06 A, B
(3) Above the playing surface - 803.07 A
(4) Out-of-bounds - 803.08 B
(5) Lost - 803.10 B
C. The Rule of Verticality: The out-of-bounds line represents a vertical plane.
Where a player´s lie is marked from a particular point within one meter of the
out-of-bounds line pursuant to the rules, the one-meter relief may be taken from
the particular point upward or downward along the vertical plane.
D. If the thrown disc breaks and comes to rest in more than one piece, the
largest piece, as agreed to by a majority of the group or an official, is deemed to
be the thrown disc.
E. A disc thrown in water shall be deemed to be at rest once it is floating or is
moving only by the action of the water or the wind on the water.
F. A player shall receive a warning for the first violation of a marking rule if
observed by two or more players of the group or an official. One penalty throw
shall be assessed for each subsequent violation of any marking rule during the
round if observed by two or more players of the group or an official.
803.03 Stance:
A. When the disc is released, a player must:
(1) Have at least one supporting point that is in contact with the playing
surface on the line of play and within 30 centimeters directly behind the
mini marker disc (except as specified in 803.03 E); and,
(2) have no supporting point contact with the mini marker disc or any
object closer to the hole than the rear edge of the mini marker disc; and,
(3) have all of his or her supporting points in-bounds.
B. Stepping past the mini marker disc is permitted after the disc is released,
except when putting within 10 meters.
C. Any throw from within 10 meters or less, as measured from the rear of the
mini marker disc to the base of the hole, is considered a putt. A follow-through
after a putt that causes the thrower to make any supporting point contact closer
to the hole than the rear edge of the mini marker disc constitutes a falling putt
and is not allowed. The player must demonstrate full control of balance before
advancing toward the hole.
D. A player must choose the stance that will result in the least movement of any
part of any obstacle that is a permanent or integral part of the course.
E. If a large solid obstacle prevents a player from taking a legal stance within 30
centimeters directly behind the mini marker disc, the player shall take his or her
stance immediately behind that obstacle on the line of play. The player must
comply with all the provisions of 803.03 A other than being within 30
centimeters directly behind the mini marker disc.
F. A stance violation must be clearly called within three seconds after the
infraction to be valid. The call may be made by any member of the group or an
official. When the call is made by a member of the group, it must subsequently
be confirmed by another member of the group. A player shall receive a warning
for the first violation of a stance rule in the round. Subsequent violations of a
stance rule in the same round shall incur a one-throw penalty.
G. Any throw that involves a validly called and seconded stance violation may
not be used by the thrower. Re-throws must be taken from the original lie.
Re-throws must be taken prior to subsequent play by others in the group.
H. The player may not retrieve the originally thrown disc prior to the re-throw,
except in the case of a putt from within 10 meters. Where a disc is retrieved in
violation of this rule, a one throw penalty shall be imposed without a warning.
803.04 Obstacles and Relief
A. Permanent or Integral obstacles to a Stance or Throwing Motion:
Players must choose a stance which results in the least movement of any part of
an obstacle that is a permanent or integral part of the course. Once a legal stance
is taken, a player may not move an obstacle (or hold it back or bend it) in order
to make room for a throwing motion. See 803.04 C for relief a player may
obtain for certain casual obstacles prior to taking a stance. It is legal for a
player´s throwing motion to make incidental movement of an obstacle.
B. Obstacles Between the Lie and Hole: A player may not move, alter, bend,
or hold back any part of any obstacle between the lie and the hole, with one
exception. A player may move obstacles between the lie and the hole that
became a factor during the round, such as spectators, players´ equipment, open
gates, or branches that fell during the round. Where it is not known if an obstacle
has become a factor during a round, it shall not be moved. It is legal for a
player´s throwing motion to make incidental movement of an obstacle.
C. Casual Obstacles: A player may obtain relief only from the following
obstacles: casual water, loose leaves or debris, broken branches no longer
connected to a tree, motor vehicles, harmful insects or animals, players´
equipment, spectators, or any item or area specifically designated by the director
before the round. The type of relief a player may obtain is based on the location
of the obstacle and is limited as follows:
(1) Obstacles between the lie and the hole: No relief is granted except
for obstacles which became a factor during the round as described by
803.04 B.
(2) Obstacles to stance or throwing motion: The player must first
attempt to remove the obstacle. If this is impractical, the player´s lie may
be relocated to the nearest lie which is no closer to the hole; is on the line
of play; and not more than five meters from the original lie, as agreed to
by a majority of the group or an official (unless greater casual relief is
announced by the director). Alternatively, the player may declare an
unsafe lie and proceed in accordance with 803.05.
(3) Obstacles to a run up: The player may move the obstacle. No other
relief is provided.
D. In situations where it is unclear if an object may be moved or other relief
obtained, it shall be determined by a majority of the group or an official.
E. A player shall receive one penalty throw, without a warning, for violation of
an obstacle or relief rule. A player who consciously damages anything on the
course shall receive two penalty throws, without a warning, if observed by two
or more players of the group or an official. The player may also be disqualified
from the tournament, in accordance with section 804.05 A (2).
803.05 Unsafe Lie:A. A player may, by adding one penalty throw, declare his or her lie
to be an unsafe lie and relocate to a new lie that is no closer to the hole and within five
meters of the unsafe lie. Or, if the player cannot find a lie that suits him or her within five
meters of the unsafe lie, the player may, with two penalty throws, relocate to any new
lie on the fairway of the hole in play that is no closer to the hole than the unsafe lie.
803.06 Interference:
A. A thrown disc that hits another player, spectator, or animal shall be played
where it comes to rest. A thrown disc that is intentionally deflected or was
caught and moved shall be marked as close as possible to the point of contact,
as determined by a majority of the group or an official. Players should not stand
or leave their equipment where interference with the flight or path of a disc could
easily occur. The away player may require other players to mark their lies or
move their equipment before making a throw if the player believes that either
could interfere with his or her throw.
B. If a disc at rest is moved, the disc shall be replaced as close as possible to its
original location, as determined by a majority of the group or an official. If a mini
marker disc is moved, the mini marker disc shall be replaced as close as
possible to its original location, as determined by a majority of the group or an
official.
C. Any player who consciously alters the course of a thrown disc, or
consciously moves or obscures another player´s thrown disc at rest or a marker
disc, other than by the action of a competitively thrown disc or in the process of
identification, shall receive two penalty throws, without a warning, if observed by
any two players or an official.
803.07 Disc Above The Playing Surface:
A. If a disc comes to rest above the playing surface in a tree or other object on
the course, its lie shall be marked on the playing surface directly below it. If the
point directly below the disc above the playing surface is an out-of-bounds area,
the disc shall be declared out-of-bounds and marked and penalized in
accordance with 803.08. If the playing surface directly below the disc is inside a
tree or other solid obstacle, the lie shall be marked on the line of play
immediately behind the tree or other solid obstacle.
B. If a disc has come to rest above two meters, as measured from the lowest
point of the disc to the playing surface directly below it, the player shall be
assessed a one-throw penalty. This penalty applies only if the disc is above
in-bounds. The player shall proceed from a lie marked in accordance with
803.07 A.
C. No penalty shall be incurred if the disc falls, unassisted by a player or
spectator, to a position less than two meters above the playing surface before
the thrower arrives at the disc. The thrower may not delay in order to allow the
position of the disc to improve.
D. If the two-meter status of a disc is uncertain, either a majority of the group or
an official shall make the determination. If the thrower moves the disc before
determination has been made, the disc shall be considered above two meters
and the thrower shall proceed in accordance with 803.08 A and B. If a player
other than the thrower moves the disc before a determination has been made,
the disc shall be considered below two meters and the interference rule shall be
applied as it relates to the thrower and the player. See sections 803.06 B and C.
803.08 Out-of-Bounds:
A. A disc shall be considered out-of-bounds only when it comes to rest and it is
clearly and completely surrounded by the out-of-bounds area. A disc thrown in
water shall be deemed to be at rest once it is floating or is moving only by the
action of the water or the wind on the water. See section 803.02 E. The
out-of-bounds line itself is considered in-bounds.
B. A player whose disc is considered out-of-bounds shall receive one penalty
throw. The player shall mark his or her lie up to one meter away from, and
perpendicular to, the point where the disc last crossed into out-o-bounds, as
determined by a majority of the group or an official. This holds true even if the
direction takes the lie closer to the hole. If the disc is also considered above two
meters, the penalty for a disc above two meters shall not be assessed in addition
to the penalty for out-of-bounds.
C. The Rule of Verticality The out-of-bounds line represents a vertical plane.
Where a player´s lie is marked from a particular point within one meter of the
out-of-bounds line pursuant to the rules, the one-meter relief may be taken from
the particular point upward or downward along the vertical plane.
D. If the in-bounds status of a disc is uncertain, either a majority of the group or
an official shall make the determination. If the thrower moves the disc before a
determination has been made, the disc shall be considered out-of-bounds, and
he or she shall proceed in accordance with 803.08 B. If a player other than the
thrower moves the disc before a determination has been made, the disc shall be
considered in-bounds, and play for the thrower and the mover of the disc shall
proceed under the rules of interference, 803.06 B and C.
803.09 Throwing From Another Player´s Lie:
A. A player who has thrown from another player´s lie shall receive two penalty
throws, without a warning. The offending player shall complete the hole as if the
other player´s lie were his or her own. No throws shall be replayed.
B. The player whose lie was played by the offending player shall be given an
approximate lie as close to the original lie as possible, as determined by the
offending player, a majority of his or her group, or an official. See section
803.10 C if the disc has been declared lost.
803.10 Lost Disc:
A. A disc shall be declared lost if the player cannot locate it within three minutes
after arriving at the spot where it was last seen by the group or an official. Two
players or an official must note when the timing of three minutes begins. All
players of the group must, upon request, assist in searching for the disc for the
full three minutes before the disc is declared lost.
B. A player whose disc is declared lost, shall receive one penalty throw. The
approximate lie for the player´s next shot shall be marked in-bounds nearest the
spot where the disc was last seen, as agreed to by a majority of the group or an
official.
C. If it is discovered, prior to the completion of the tournament, that a player´s
disc that was declared lost had been removed or taken, then the player shall
have the penalty throw for the lost disc subtracted from his or her score.
D. A mini marker disc that is lost shall be replaced in its approximate lie as
agreed to by a majority of the group or an official with no penalty.
803.11 Mandatories
A. A mandatory restricts the path the disc may take to the hole. The disc must
be thrown past the mandatory to the correct side, as indicated on the tee sign or
at the mandatory, before the player may complete the hole. All progress toward
the hole must play around the mandatory in the designated direction.
B. If the disc should pass a mandatory on the incorrect side, the player must
throw the disc back past the incorrect side of the mandatory in an unwinding
fashion, in order to pass to the correct side.
C. When marking the lie, if the line of play does not pass to the correct side of
the mandatory, then the mandatory shall be considered the hole for the
application of all stance, mini marker, obstacle, and relief rules.
803.12 Hole Out:
A. A player who fails to play any hole or who fails to hole out on any hole during
the round may, at the discretion of the director, be disqualified, except as
follows:
(1) Hole missed due to late arrival. See sections 804.02 A and B.
(2) Failure to hole out inadvertently (as determined by a majority of the
group or an official) shall result in two penalty throws being added to the
number of throws plus penalty throws already taken or received on the
hole. The hole shall then be considered completed.
B. Disc Entrapment Devices: In order to hole out, the the thrower must release
the disc and it must come to rest supported by the chains or within one of the
entrapment sections. This includes a disc wedged into or hanging from the lower
entrapment section but excludes a disc resting on top of, or hanging outside of,
the upper entrapment section. The disc must also remain within the chains or
entrapment sections until removed by the thrower.
C. Object Targets: In order to hole out, the thrower must release the disc and it
must strike the marked target area on the object as specified by the director.
804 Tournament Procedures
804.01 Special Conditions:
A. Rules governing special conditions that may exist on the course shall be
clearly defined and disseminated to the player prior to the start of the
tournament. No rules may be stipulated which conflict with this rulebook unless
approvedby the W.F.D.F. Disc Golf Committee.
804.02 Beginning Play:
A. Shotgun Starts (rounds where several groups start simultaneously): At a
scheduled time, scorecard(s) shall be distributed to the player listed first on each
hole. After the cards have been distributed, groups shall be given adequate time
to reach their assigned teeing areas. A loud noisemaker, such as an air horn,
shall be used to indicate that there are two minutes remaining until tee off. This
signal shall be a series of short blasts. At this time, players are to end practice
and all practice shots and move promptly to their teeing areas. A throw by a
player between the two minute signal and the start of the round shall receive a
warning if observed by two or more players or an official. After being warned,
subsequent throws by the player during this period, if observed by two or more
players or an official, shall result in one penalty throw added to the player´s
score, regardless of the number of throws. An extended blast of the noisemaker
begins the round and signals the scorekeepers to call the throwing orders. If a
player is not present to throw when it is his or her turn, the scorekeeper shall
allow 30 seconds. If the player has not thrown after the 30 seconds has elapsed,
a score of par plus four is to be entered for that hole. This procedure continues
on any subsequent holes for which a player is absent. No holes shall be
replayed. If a complete round is missed, or if a player does not finish a round,
the player may, at the discretion of the director, be disqualified.
B. Staggered Starts (rounds where groups start one after another on a
certain hole): The player shall start at the time announced by the director.
Players may practice until their group prepares to tee off provided their practice
does not distract players on the course. If a player is not present to throw when
it is his or her turn, the scorekeeper shall allow 30 seconds. If the player has not
thrown by then, a score of par plus four is to be entered for that hole. This
procedure continues on any subsequent tee offs for which a player is absent. No
holes shall be replayed. If a complete round is missed, or if a player does not
finish a round, the player may, at the discretion of the director, be disqualified.
804.03 Scoring
A. The player listed first on the scorecard or, in the case of individual
scorecards, listed first among the group on the leader board, is responsible for
picking up the scorecard(s) prior to the start of the round and is the first
scorekeeper. Players in the group shall rotate the scorekeeping responsibility
proportionally, unless a player or a scorekeeper volunteers to score keep more
and this is acceptable to all members of the group.
B. After each hole is completed, the scorekeeper shall call out each player´s
name. The called player shall answer with the score in a manner that is clear to
all players of the group and the scorekeeper. The scorekeeper shall record that
score and read it back, in a manner that is clear to all players of the group. If
there is any disagreement about the score a player reports, the group must
review the hole and attempt to arrive at the correct score. If the group cannot
reach consensus on the player´s score, they shall consult 803.00 C
C. Warnings and penalty throws given to a player for rules infractions should be
noted on the scorecard.
D. At the end of the round, each player shall sign his or her scorecard indicating
that he or she attests to the accuracy of the score on each hole and the total
score. If all the players of the group agree that a hole score was recorded in
error, the score may be changed prior to the scorecard being turned in. Players
whose scorecards are turned in unsigned accept responsibility for the scores
reported.
E. All players are responsible for returning their scorecards within 25 minutes
after the completion of a round. Failure to do so shall result in the assessment of
two penalty throws, without a warning, to each player listed on the late
scorecard.
F. After the scorecard is turned in, the score shall stand with no appeal, except
for the following circumstances:
(1) Penalty throws may be assessed at whatever time the infraction is
discovered until the director declares the tournament officially over or all
awards have been distributed.
(2) If it is determined that the total score was incorrectly recorded, either
by an error on a hole score or by an error in totaling the hole scores, the
director shall add two penalty throws to the correct total score.
(3) Late Scorecard. See 804.03 E.
804.04 Rain or Hazardous Conditions:
A. If, in the opinion of the director, excessive rain or hazardous conditions exist
that make it impractical or dangerous to continue play, the tournament shall be
suspended. The signal to suspend play shall be the same as the signal to start.
B. Players should immediately stop play and mark the lie of each member of the
group. A natural object is sufficient to mark the approximate lie from which the
player shall resume play. Players shall then return to the first teeing area,
clubhouse, or area designated by the director.
C. Players shall resume play from their approximate lies as established when the
round was halted. The approximate lie is determined by a majority of the group.
D. The director may allow players to take a break while waiting for weather to
improve, but may require players to return each hour on the hour or at a time
assigned by the director until play resumes or until the round is postponed.
E. The director may postpone the incomplete portion of the round for a later
date if, in the director´s opinion, the conditions will not improve or if darkness
will fall prior to the projected finish time.
F. Partial round scores shall be carried forward to the completion of the round
whenever the round is resumed.
G. A player who stops playing before a signal to stop has been given shall
receive two penalty throws if, in the opinion of the director, the player stopped
playing prematurely.
804.05 Disqualification and Suspension:
A. A player may be disqualified by the director for meeting any of the necessary
conditions of disqualification as set forth in the rules, or for any of the following:
(1) Unsportsmanlike conduct, such as; loud cursing, throwing things in
anger (other than discs in play), or overt rudeness to anyone present.
(2) Willful and overt destruction or abuse of plant life, course hardware,
or any other property considered part of the disc golf course or the park.
(3) Cheating: a willful attempt to circumvent the rules of play.
(4) Activities which are in violation of the law or park regulation or disc
golf course rule, including the illegal consumption of drugs or alcohol.
Directors are granted the discretion to disqualify a player based on the
severity of the offending conduct. An official warning of disqualification
may be issued by a director where appropriate.
B. Disqualified players shall forfeit any prize money and shall not receive a
refund of entry fees.
C. A player in violation of any section under 804.05 A is also subject to
suspension from the W.F.D.F. play. Suspension from the W.F.D.F. play may
only be assigned by the W.F.D.F. Disc Golf Committee. A player may appeal
his or her suspension to the Chairperson of the W.F.D.F Individual Events
Committee. The determination to suspend, and the length of the suspension, shall
be based on the severity of the action and the extent to which the player may
have committed repeated violations.
804.06 Grouping and Sectioning:
A. Players from different divisions shall be segregated from each other during
play as much as practicable.
B. All players within a division shall be randomly grouped for the first round and
grouped by cumulative score for each round thereafter.
C. Groups shall not be less than three players, except under extenuating
circumstances, as deemed necessary by the director, to promote fairness. In
cases where fewer than three players are required to play together, an official is
required to accompany the group and may play as long as this does not interfere
with the competing players.
D. When there are more entrants than can play together in one round, the field of
competitors may be split into sections. These sections shall be seeded, i.e., each
section should have an equal number of top players and lesser players.
E. If conditions differentially affect play among seeded sections, the director may
consider using a sectioning procedure for cut and advancement. Under this
procedure, a proportionate number of advancing players are taken from each
section by score and the scores are not carried forward.
F. If a cut is made, it shall be done to a number that allows all advancing players
to play at the same time.
804.07 Ties:
A. If there is a tie at the level of a cut, all players at that level shall advance.
B. Between rounds when the groups are being reset, tied positions shall be
broken. The player with the lowest score in the most recent round shall have the
highest ranking when the scorecards/positions are reset. In the event of low
score ties, the ties shall be broken by the director through any consistently
applied manner.
C. Final ties for first place must be broken by sudden death play. Sudden death
play shall begin with hole number one unless a different hole is designated by the
director prior to the start of the tournament. Final ties for other ranks shall be
officially recorded as ties. Prize money distribution to tied players shall be
determined by adding the total money allocated to the number of positions
represented by the tied players and dividing that by the number of players tied.
Trophy distribution for ties may be determined by sudden death play or by any
related disc golf skill event determined by the director.
804.08 Categories of Competition:
A. Vintage Class: This set of disc standards are suggested for short courses. It
is also appropriate for player development events including, but not limited to
novices. Discs in this class must meet both the W.F.D.F. general disc
specifications (see section 107) and these additional specifications:
(1) Rim configuration: must achieve a rim configuration rating of 75 or
greater (may not be beveled - see section 108 [D]).
(2) Weight: must weigh no more than 6.7 gm per cm of outside diameter.
(3) Rigidity: must not exceed 9.1 kg (20 lbs.) of pressure as measured by
the flexibility testing procedure (see section 108[F]).
B. 150 Class: These disc standards should be used for play on mid-length
courses or those which use areas that are shared with the general public. These
standards are appropriate for all levels of competitive play. Discs in this class
must meet both the W.F.D.F. general disc specifications (see section 107) and
the following additional specifications:
(1) Rim configuration: must achieve a rim configuration rating of 26 or
greater ( see section 108 [D]).
(2) Weight: must weigh no more than 150 gm.
(3) Rigidity: must not exceed 89.3 N (9.1 kg/(20 lbs.) of pressing force as
measured by the flexibility testing procedure (see section 108[F]).
C. Heavy Class: These disc standards are appropriate for play on courses
which have limited public access. In heavy class competitions, access to the
course area should be limited to competitors, event officials and informed
spectators. Discs in this class must meet both the W.F.D.F. general disc
specifications (see section 107) including the following specifications:
(1) Rim configuration: must achieve a rim configuration rating of 26 or
greater ( see section 108 [D]).
(2) Leading edge radius: must have a leading edge radius that is greater
than 1/16 in (1.6 mm) (see section 108[E]).
(3) Weight: must weigh no more than 8.3 gm per cm of outside diameter.
(4) Rigidity: must not not exceed 12.3 kg (27 lbs.) of pressure as
measured by the flexibility testing procedure (see section 108[F]).
806 Glossary
Approximate Lie: A lie established by the player´s group in order to resume play
following a rain or hazardous conditions delay (804.04 C), a lost disc (803.10
B), a lost mini marker disc (803.10 D), or to correct a misplay from
out-of-bounds (801.04 B (4)).
Away Player: The player whose lie is farthest from the hole and who shall throw
next.
Casual Water: Bodies of water other than those that have been specifically
designated by the director prior to the start of the round as out-of-bounds or
those that have been specifically designated by the director prior to the start of
the round as not being casual water.
Completion of a Round: The round has been officially completed for all
competitors when, in the director´s opinion, the last group on the course has
completed their final hole and has had reasonable time to walk from their final
hole to tournament headquarters.
Director: The person in charge of the tournament or event. The term "director"
may be used to refer to the tournament director or the course director in
multi-site tournaments.
Disc Entrapment Device: A target used to complete the hole, usually consisting
of an upper entrapping section of chains, cables, tubes, etc. and a lower
entrapping section of a basket or tray.
Fairway The in-bounds path or field over which a player throws while advancing
from the teeing area to the hole.
Group: The competitors who are assigned to play a round together for the
purpose of verifying scores and proper play in accordance with the rules.
Hole: The target that must be reached in order to complete that segment of the
course. The term "hole" also refers to the numbered segments of the course that
are separate units for scoring.
Holed-Out: A term used to signify completion of a hole. A player has
"holed-out" after removing his or her at rest disc from the chains or entrapment
area of a disc entrapment device or after successfully striking the marked area of
an object target.
Lie: The spot on the playing surface upon which the player takes his or her
stance in accordance with the rules.
Line of Play: The imaginary line on the playing surface extending from the center
of the target through the center of the mini marker disc and beyond.
Mandatory: An object that the disc must pass around a designated side on its
way to the hole. A mandatory functions to limit the legal path the disc may take
to the hole.
Mini Marker Disc: A disc used to mark the location of the lie. (See 803.02
marking the lie, and 802.02, size restrictions)
Obstacle: Any feature of the course that may impede any aspect of play.
Official: A person who is authorized to make judgments regarding the proper
application of the rules during play. Out-of-bounds: An area designated by the
director prior to the start of play from which a disc may not be played. The
out-of-bounds line extends a plane vertically upward and downward. The
out-of-bounds line is itself in- bounds.
Par: As determined by the director, the score an expert disc golfer would be
expected to make on a given hole. Par means errorless play under ordinary
weather conditions, allowing two close range throws to hole-out.
Penalty Throw: A throw added to a player´s score for violating a rule, or for
relocation of a lie, as called for by a rule.
Practice Throw: During a round, the projection of a disc of a distance greater
than two meters, or of any distance toward a target, intentional or not, which
does not change the player´s lie, either because it did not occur from the teeing
area or the lie, or because the player had already thrown competitively from the
teeing area or the lie. Throws that are re-thrown in accordance with the rules are
not practice throws. Provisional throws made pursuant to 803.00 C(3) are not
practice throws. A player shall receive a penalty for practice throws in
accordance with sections 803.00 B or 804.02 A.
Putt: Any throw from 10 meters or less as measured from the rear of the mini
marker disc to the base of the hole is considered a putt.
Putt (falling): A putt after which a player touches his or her mini marker disc, or
any object beyond the lie, including the playing surface, before having
demonstrated full control of balance.
Relief: A change made to the player´s lie or surrounding area, such that an
obstacle is removed from the vicinity, or when that is impractical, the lie is
relocated away from the obstacle in accordance with section 803.04 C.
Supporting Point: Any part of a player´s body that is in contact with the playing
surface or some other object capable of providing support, at the time of
release.
Teeing Area: The area bounded by the edges of a tee pad (if provided);
otherwise, the area extending three meters perpendicularly behind the designated
tee line.
Throw: The propulsion of a disc that causes it to change its position from the
teeing area or the lie.
Thrower: The player who has made, or is about to make, a throw that is the
aspect of play being considered by a particular rule.
Unsafe Lie: A lie from which a player decides that obstacles to stance or
throwing motion make it impractical or unsafe to attempt a throw. The lie is
relocated with a penalty.
Warning: Where prescribed by a rule, the initial advisement a player is given for
violating that rule, making him or her vulnerable to receiving a penalty throw for
subsequent violations of that rule or set of rules within the same round.




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